Solution 03

Esports QC Solution

A unified quality-control workflow for team voice, individual volume control, connection status, and match events.

Field DeployedContinuously ImprovedCustomizable

Overview

Team voice and match operations in one view

Operators can monitor player and coach voice connections in real time and control individual volume and mute states from a central interface. This simplifies pre-match QC and improves accuracy during live operations.

Control

Automated links to timeout procedures

Match timeouts, coach mute controls, and team presets can be connected to system events. Configurable procedures reduce manual error and support fast recovery when unexpected issues occur.

Field Proven

Validated in domestic and international events

Team-voice and QC technology has been used in VALORANT, EWC LoL, and other Esports tournaments held in Korea. The system continues to evolve through direct operator requirements and event experience.

Project Inquiry

Discuss your production environment with us.

Share your event format, production system, and required integrations. We will review an appropriate deployment or customization approach.

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