Esports Workflow
System design for Esports production
Game data, observer systems, POV, and Team Voice are combined with conventional broadcast production so the system matches how the match is actually produced and operated.

SOLUTION 03
Integrated broadcast systems built for Esports production.
We design and build broadcast systems for Esports production, combining Esports-specific solutions with IP-based broadcast technology.
Esports Workflow
Game data, observer systems, POV, and Team Voice are combined with conventional broadcast production so the system matches how the match is actually produced and operated.
IP Production
NDI, SMPTE ST 2110, and other IP technologies are applied to the production so video, audio, and control can be connected efficiently and the Esports broadcast infrastructure can scale.
System Integration
Video switchers, audio, graphics, replay, Team Voice, LED, and transmission systems are linked with Esports solutions in one production workflow, reducing complexity between systems.
Custom Engineering
Event scale, game title, production method, existing broadcast equipment, and the network are reviewed before the system is designed. The result follows the Esports production and how it is operated, rather than a fixed broadcast template.
Project Inquiry
Share your event format, production system, and required integrations. We will review an appropriate deployment or customization approach.